Get to Work

Take charge of the workplace with The Sims 4 Get to Work! Direct your Sims on the job and shape their careers—whether they're climbing the corporate ladder to a big promotion or becoming the office mischief-maker.

 
The Sims™ 4 Get to Work Expansion Pack
Release Date: Mar 30, 2015
Pack code: EP01

The Sims 4 Get to Work is the first expansion pack released for The Sims 4, launching on March 31, 2015. The pack introduces active careers, allowing players to follow their Sims to work and directly control what they do during the workday.

In addition to new careers, the expansion also allows Sims to start and manage retail businesses, and it introduces aliens as a new supernatural life state.

Follow Your Sims to Work

One of the biggest features of Get to Work is the introduction of active careers. Unlike regular careers where Sims disappear during their shift, active careers allow players to go to work with their Sims and complete tasks throughout the day.

Players guide their Sims through job objectives that help improve work performance and lead to promotions.

The three main active careers introduced in the pack are:
  • Doctor
  • Detective
  • Scientist

Each career offers unique gameplay, locations, and interactions.

Doctor Career

Sims working as Doctors perform medical tasks at the hospital. During their shifts, they diagnose patients, treat illnesses, and help run the medical facility.

Tasks in this career include:
  • Examining patients
  • Performing medical tests
  • Diagnosing illnesses
  • Delivering babies

As Sims advance in the career, they unlock more medical tools and responsibilities.

Detective Career

The Detective career allows Sims to work at a police station solving crimes.

Detectives can:
  • Investigate crime scenes
  • Gather clues and evidence
  • Interrogate suspects
  • Issue arrest warrants

Players follow their Sims through the process of solving cases and bringing criminals to justice.

Scientist Career

The Scientist career takes place in a high-tech laboratory where Sims conduct experiments and invent new technology.

Scientists can:
  • Perform laboratory experiments
  • Invent useful gadgets
  • Analyze chemical elements
  • Use advanced machines such as the Invention Constructor

This career also introduces fun inventions like teleportation devices and cloning machines.

Start and Manage Retail Businesses

Get to Work also allows Sims to own and manage retail stores. Players can create different types of shops and sell a variety of items to customers.

Sims can open businesses that sell:
  • Clothing
  • Furniture
  • Books
  • Baked goods
  • Collectibles

Players control pricing, hire employees, manage inventory, and interact with customers to grow their business.

Running a successful store requires balancing customer satisfaction, staffing, and profits.

Alien Life State

The expansion pack introduces aliens as a new supernatural life state.

Aliens can:
  • Disguise themselves as normal Sims
  • Use unique alien powers
  • Travel to their home world Sixam

Sixam is a hidden alien planet that Sims can visit using advanced scientific technology.

Create-A-Sim and Build/Buy Content

Get to Work includes many Create-A-Sim outfits and Build/Buy objects inspired by the pack’s careers and retail gameplay.

Create-A-Sim additions include:
  • Medical uniforms and lab coats
  • Police uniforms
  • Science-themed clothing

Build/Buy items include:
  • Retail displays and checkout counters
  • Laboratory equipment and machines
  • Medical tools and hospital furniture
  • Store signage and décor

These items help players create hospitals, police stations, laboratories, and retail stores.

Price and Requirements

The Get to Work Expansion Pack typically costs $39.99 USD, the standard price for Sims 4 expansion packs.

To play this content, players need:
  • The Sims 4 base game
  • The latest game updates
  • A compatible platform such as PC, Mac, PlayStation, or Xbox

Is Get to Work Worth It?

Get to Work is ideal for players who enjoy career-focused gameplay and running businesses. The active careers provide a more hands-on experience compared to standard jobs.

Players who may enjoy this expansion include those who like:
  • Career progression and workplace gameplay
  • Running and managing retail stores
  • Science-themed gameplay and inventions
  • Supernatural elements such as aliens

The pack also works well with other expansions by allowing players to sell many different items in retail stores.

Final Thoughts

The Sims 4 Get to Work expands career gameplay by allowing players to follow their Sims to work and actively participate in their daily tasks. With three interactive careers, retail store ownership, and the introduction of aliens, the pack adds a variety of new gameplay opportunities.

For players who enjoy managing businesses or exploring hands-on careers, Get to Work remains one of the most gameplay-focused expansions available in The Sims 4.